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- The Flat-Pack User Experience
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- Piratical Management (Pirarticles)
- Transactions for Managing Technical Debt
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- 5S Your Scrum Board – (Part 2) – In depth
- 5S Your Scrum Board – (Part 1) – A Place for Everything
- Dietary Manipulation (Part 3) – Coffee
- Have We Started Yet?
- Arrrr – Thar Be Treasure in Cambridge!
- Swimlane Sizing – Complete & Fast Backlog Estimation
- Acting on Difficult Advice
- Dietary Manipulation (Part 2) – Carbo-Caution
- Black Holes & Revelations
- Yellow is the new Green
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- The Joy of Peer Reviews (Part 2 – Documentation)
- Agile Is Just A Means To An End
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- Escaping the Oubliette (Part 4) – The Litter Patrol
- Distributed Management and Work-Life Integration
- Escaping the Oubliette (Part 3) – Bug Blitz
- SMART Goals and The Elephant Test
- Priority Fatigue
- Building a Case for Change
- Patterns For Collective Code Ownership
- Escaping the Oubliette (Part 2) – Tailing
- Escaping the Oubliette (Part 1a) – Debt Prevention
- Your Baby Might Be Ugly
- Escaping the Oubliette (Part 1) – Topping
- The Joy of Peer Reviews (Part 1 – Code)
- Your Leaders Are Not Gods
- The Oubliette
- Stop Working With Blunt Tools
- Dietary Manipulation – Pizza
- Are You Empowered?
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- Lessons in Application Performance (Part 2)
- Lessons in Application Performance (Part 1)
- Your Leader Sets The Tone For Your Team
- The World Needs Ditch Diggers Too
- Nobody Thanks the Drummer
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- Why The Manifesto For Half-Arsed Agile Software Development Is Actually Important But Not Enough
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- Writing Code is NOT a Value-Add Activity
- Cultural Balance
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- Captain, You’re Wrong!
- Breaking The Seal (Part 2)
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- Agile 20xx – It Takes a Team
- Breaking The Seal (Part 1)
- Communicating in Patterns
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Tag Archives: design
Black Holes & Revelations
Have you ever had to deal with a black hole on your team? “As predicted by general relativity, the presence of a large mass deforms spacetime in such a way that the paths taken by particles bend towards the mass. … Continue reading
Posted in Music, People
Tagged Black Hole, change management, collaborate, design, Karl Schoemer, leadership, Muse, music, pattern, team
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Escaping the Oubliette (Part 1a) – Debt Prevention
This is a partial re-post of Escaping the Oubliette (Part 1). I’ve split the article into smaller readable components. Great, I’ve got my incoming defect strategy nailed, Now how do I prevent defects and debt in new code? In 5 … Continue reading
Posted in Planning & Estimation, Project Management, Simple Patterns, Simple Tools, Technical
Tagged acceptance criteria, build, craftsmanship, design, oubliette, pairing, peer review, simple, tdd, technical debt, test, thinking, WIP
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The Joy of Peer Reviews (Part 1 – Code)
Pair programming replacing peer reviews is a myth in the same way that “agile projects have no documentation”. From my experience peer reviews continue to hold a vital place in agile development and software craftsmanship. Unfortunately they are often misunderstood or … Continue reading
Posted in People, Simple Tools, Technical
Tagged code, collaborate, design, ego, Karl Wiegers, peer review
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Lessons in Application Performance (Part 2)
“Captain, we have a customer crisis, get your passport, we need you on the ground tomorrow.” This would have been fine if it weren’t Thursday night, that I’d been pulling 14 hour days for about a month already and had promised … Continue reading
Just Enough Design
Some years ago at a prior employer I had the luxury of working with a team delivering a large green-field Java & Oracle project. The requirements were complex and the interfaces, APIs and business logic all needed some pretty exotic … Continue reading